No lag in reality

Alice (Wonderland) went clay pigeon shoooting and ran into some unexpected (and quite funny, if you ask me) problems with realtime (as opposed to online) action:

Would 7 years of Quake make me a great pigeon-shooter? Quick answer: no. … Next lesson – there is no lag in clay pigeon shooting. You don’t aim in front of the clay, but on it. No lag! Bang! I was aiming a foot ahead of the target to cope with latency. Dur.


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